
About The Event
ABOUT THE EXPERIENCE
SPARC 3.0 is a hands-on STEM experience where children can build, experiment, solve challenges and discover how things work, rather than simply read about them.
From the ANSR Big Ideas Museum to the Young Maker Workshop, the experience brings together multiple ways to explore science, technology, creativity and making under one roof.
Not another classroom. Not just another exhibition. A day of doing.
WHAT YOUR TICKET UNLOCKS:
1. BIG IDEAS MUSEUM (DISCOVER THE UNEXPECTED)
Enter an immersive world of innovative models and discoveries. Move through interactive experiences designed to make you look closer, experiment and think differently about the world around you.
Explore eight discovery zones:
1. Discovery of the Sky
2. Discovery of Fire
3. Discovery of Sunlight
4. Discovery of Balance
5. Discovery of Challenge
6. Discovery of Light
7. Discovery of Invisible
8. Discovery of Creation
2. YOUNG MAKER WORKSHOP (GET YOUR HANDS BUSY)
Step into a hands-on making environment where visitors can build, test, experiment, take on challenges and learn by doing. Guided activities and open exploration give young makers room to try, rethink and try again.
1. Tinker with Motion (Mechanics): Explore movement, mechanisms and the science behind things that move.
2. Tinker with Light (Optics): Experiment with light, reflections, illusions and the fascinating world of optics.
3. Tinker with Circuits (Mechatronics): Get hands-on with circuits, electronics and the technology that makes things come alive.
4. Tinker with Creativity (Creative Arts): Bring imagination and making together through creative, hands-on experiences.
5. Tinker without Limits (Challenge Zone): Take on challenges, solve problems and see what you can create when there are no easy answers.
6. Tinker with Timber (Carpentry): A special hands-on zone where kids can work with real tools, materials and their imagination to build something of their own. A crowd favourite last year, Carpentry returns as a standout experience for children who love to make, build and create.
3 REASONS TO ATTEND
1. DISCOVER BIG IDEAS: Explore 8 interactive discovery zones at the Big Ideas Museum.
2. GET HANDS-ON: Build, tinker, experiment and take on STEM challenges.
3. MAKE SOMETHING REAL: Experience Carpentry and hands-on maker activities.
COME CURIOUS. GET HANDS-ON. LEAVE WITH IDEAS.
SPARC 3.0 turns STEM from something you learn about into something you experience.
Skill Enhancement
Inspiring Ideas



